Shot 1 :
Camera - Low angle close-up shots of each door opening, introducing each agent individually.
Lighting - Spotlight on individual characters.
Sound - 3 loud bangs, representing each door opening.
Mise-en-scene - Costumes, lights, plastic guns, the door, characters.
Shot 2 :
Camera - High angle establishing shot, focusing on all the agents walking towards the centre of the room and the victim.
Lighting - Low key, with a spotlight on the victim.
Sound - High heel footsteps.
Mise-en-scene - Wooden chair, costumes, duck tape, rope, characters.
Shot 3 :
Camera - High angle shot from a different direction.
Lighting - Ambient.
Sound - Characters voices, guns reloading.
Mise-en-scene - A more expensive looking chair, wooden chair, characters, duck tape, rope, plastic guns.
Shot 4 :
Camera - Shot/reverse shot close-up of agent 1 speaking.
Lighting - Spotlight on agent 1.
Sound - Characters voices.
Mise-en-scene - Sofa, character, plastic gun.
Shot 5 :
Camera - Shot/reverse shot close-up of victim looking in agent 1's direction then quickly turning to look at agent 2 as she begins to speak.
Lighting - Spotlight on victim.
Sound - Characters voices.
Mise-en-scene - Wooden chair, character, duck tape, rope.
Shot 6 :
Camera - Mid-shot of agent 2 speaking, then pan to focus back on to the victim.
Lighting - Spotlight on agent 2 then the victim.
Sound - Characters voices.
Mise-en-scene - Costumes, hand bag, mobile, plastic gun.. wooden chair, duck tape, rope.
Shot 7 :
Camera - Shot/reverse shot mid shot of agent 1.
Lighting - Ambient
Sound - Characters voices
Mise-en-scene -
Shot 8 :
Camera - Shot/reverse shot mid-shot of agent 3 speaking to the victim.
Lighting - Ambient
Sound - Characters voices
Mise-en-scene - Characters, costumes, duck tape, rope, wooden chair, plastic gun.
Shot 9 :
Camea - Shot/reverse shot of the victim speaking.
Lighting - Ambient
Sound - Characters voices
Mise-en-scene - Characters, costumes, wooden chair, duck tape, rope.
Shot 10 :
Camera - Shot/reverse shot of agent 2 speaking.
Lighting - Ambient
Sound - Characters voices.
Mise-en-scene - Character, costume, plastic gun, handbag, mobile.
Shot 11 :
Camera - Long shot of victim speaking.
Lighting - Ambient
Sound - Characters voice.
Mise-en-scene - Character, costumes, wooden chair, rope, duck tape.
Shot 12 :
Camera - Mid-shot of agents expressions.
Lighting - Ambient
Sound - Confused sound effect.
Mise-en-scene - Characters, costumes.
Shot 13 :
Black screen.
Sound - Gun shot.
Thursday, 2 October 2008
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